![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhy-VXP_FvVyoc_XtSsspuenlYyDGStEq56eZJcVNg7SQvjnxIzQUX6zry6MN8cPEJqmh8f3pzK9ecUpAI-9jTctZeUS2aZHy4lBpPi7PekEn3lSkQhSHtb3cCXn0M88r3SxJhUMzlYL1iu/s320/scalable_truss.jpg)
This is a current project I'm playing around with - a scalable truss form - in which the thickness of the surface and the degree of the offset is determined by the distance from the ground plane. This was done in rhinoscript - which I found easier to do than in grasshopper. However, I have a student in studio who has developed a similar system in grasshopper. My plan is to design more complex geometry with the system and more sophisticated levels of control for varying thickness and opening - eventually fabricating a full scale cast construction.
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