Wednesday, October 1, 2014
Friday, February 1, 2013
This tutorial builds on a previous one from October 16, 2012 - found here. If you haven't gone through that yet do so before going through this one. I work off the original script downloadable here. I cover how to generate two point matrices from a NURBs surface and use them to generate curves and 3D geometry. Script can be downloaded here. Total Length: 19:01
Thursday, January 17, 2013
In this tutorial I cover how to create a basic attractor point script to produce a variable circle pattern. The tutorial introduces basic concepts: User Input Data, Looping, Appending Lists, and Conditionals. Download script here. Total Length:34.52
Tuesday, November 20, 2012
area.architecture's collaborative project LUMANOTUS (with the Winston Salem Lighting Project) was installed from November 13-17 for the 6 Days in November Arts Festival. More information and images of the project can be found on the website here.
Wednesday, October 17, 2012
Glenn will be presenting his and Anca Trandafirescu's (area.architecture) research project 'Cutwork: Robotic Hotwire Foam Cutting for Producing Variable Pre-cast Units' at the ACADIA conference in San Fransisco on Friday, Oct. 19. More info on the project can be found on their practice site here.
Tuesday, October 16, 2012
In this tutorial I demonstrate the basic building blocks for generating geometry from a UV surface. This tutorial follows in the logic of previous 'point matrix' systems by generating a dictionary of the points 'evaluated' from the surface. Script can be downloaded here. Total Length: 25.35
This tutorial builds upon the concepts covered in the 'point matrix' tutorial of 9/19/12. It covers the use of dictionary to create a 3D point matrix with a keyed index. This allows one to later access any point in the matrix through these key values or through an equation. I demonstrate how to use this to create variable 3D geometry. The two scripts demonstrated can be downloaded here and here. Length:28.32