Tuesday, October 6, 2009

3D Max: Graphite Modeling Tools (2010)


In this tutorial I cover some of the new polymesh modeling tools available in the latest version of Max. Covered are: using loops(inserting, moving, removing), selection methods, generating topology, working with (polygons, edges, and borders), quick slice and split command. In addition the modifiers: shell, symmetry, and mesh smooth are used.
Length: 32.24

1 comment:

. said...

wow, thats promessing! i was about to switch to rhino because of the generative capacities..
do you happen to know, if its possible to use perlin noise for 3d modeling with this new 3d max?
thank you!