Tuesday, October 6, 2009
3D Max: Graphite Modeling Tools (2010)
In this tutorial I cover some of the new polymesh modeling tools available in the latest version of Max. Covered are: using loops(inserting, moving, removing), selection methods, generating topology, working with (polygons, edges, and borders), quick slice and split command. In addition the modifiers: shell, symmetry, and mesh smooth are used.